Many of these games make excessive use of Xbox Avatar support as a core feature (as a more effective substitute for modelling player characters).
While the service received some notable original games (such as The Impossible Game, Breath of Death VII: The Beginning, Aban Hawkins & the 1000 SPIKES, Bleed, DLC Quest, Streets of Fury, Techno Kitten Adventure, Beat Hazard, Flotilla, Mount Your Friends, I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1, and the Arkedo Series trilogy), some of which were later made available on other platforms, it also received notoriety for its abundance of low-quality games (as none of the games were reviewed by Microsoft themselves), basic software (such as simple controller testers), and clones of popular games (such as Minecraft and the Call of Duty series).
Prior to the service's rebranding, it was a four-minute trial period.
Once eight minutes are up, the player can no longer try the game out without buying it.
After eight minutes of runtime, the game is paused and the player is given the option to either quit the game or purchase the full version to keep playing.
One unique feature of XBLIG Games is that all games have an enforced eight-minute trial period, where players can download and run the game on their Xbox Live account as a free timed demo. Prior to the service's rebranding, they were sold for either 200, 400, or 800 MSP (approx. XBLIG Games were only sold in the "Indie Games" section of the Xbox Live Marketplace (with limited visibility outside of the section) and were sold for either 80, 240, or 400 Microsoft Points (approx. While games can make use of some of Xbox Live's special functionality (including online multiplayer, party chat, and Xbox Avatars), other parts of the platform were restricted (with games not showing in players' game lists and having no support for the platform's achievement or leaderboard systems). It was not available in all regions.Īll games classified as XBLIG titles were developed using the Microsoft XNA framework and had limited Xbox Live functionality. It was introduced to the public on Novemand was later discontinued on October 7, 2017. Xbox Live Indie Games (formerly Xbox Live Community Games) was a line of downloadable games for the Xbox 360 that were created, peer-reviewed, and self-published by a community of independent developers for the Xbox Live Marketplace. For this reason we have left in many of the Xbox 360 icons and help screens.Overview An example "cover art" for a XBLIG game. For this reason you can still plug your Xbox 360 controller in and play in the exact manor that you did back then. Imagine ambushing your enemy by blasting open an oil tank next to a fire, and engulfing half the map in flames.ĬastleMiner Warfare is a direct port of the Xbox 360 title released in 2014.
These materials flow through the map and interact with each other creating interesting challenges during battle. Our fluid dynamics simulator, simulates fire, flammable oil, flowing lava, water, ice, and explosives. In addition there is a free build map mode where you can build your own maps, host and distribute them online.ĭuring your battles you will gain points for kills and progress through a series of ranks, unlocking new weapons, equipment, and blocks to place. While playing you can freely switch between build mode and fight mode allowing you to build fortifications in the heat of battle. It takes place on block based maps that are completely build-able and destructible. CastleMiner Warfare is a competitive FPS with modern day firearms.